Authors:Şoxista Sindarova Maxammatovna
- TypeType:
- Research article
- LanguageLang.:
- Uzbek
- Year of publicationYear:
- 2021
- Resource sectionSection:
- Drafting
- CountryCountry:
- Uzbekistan
Keywords: game-based technologies, pedagogy, didactics, technical drawing, cognitive activity, creativity
How can students' knowledge, skills and competencies be effectively developed through game-based technologies? This article reveals the psychological foundations and pedagogical possibilities of learning through play.